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Take cover behind the building to the right, noting the illuminated hut to the left, and peek around the corner.Įnsure that the guards have separated before proceeding, then focus your attention on the lone hostile standing outside the main building entrance. This alley leads directly to the large central building, with the two solo guards patrolling nearby. If you approach from the south-west, you'll cross a bridge leading to huddle of small huts with a small alley running between them. With all four targets acquired, drop down off the ledge and begin moving toward the main building that you noted earlier. Finally, search out and mark the two guards moving back and forth along the road running through the centre of the village - you might need to adjust your position in order to spot everyone. Next, locate and mark the two guards patrolling individually around the building's base. Ocelot notes that this is likely a good place to search for more intel on Miller's location, so make a mental note of its position. First, locate the two-story, illuminated building in the centre of the village - there's a glowing parabolic antenna on its roof. You'll need to find a spot overlooking the village to get a good view of the area - and, as luck would have it, there's a large rocky outcrop to your left, just south of the village.ĭismount your horse, climb up onto the ledge and use your binoculars to recon the area below. Gallop along the dirt track in the direction of the waypoint marker and stop when Ocelot suggests that you do a spot of recon. With the guard post captured you're now able to proceed to Da Wialo village. Deposit his body behind the low wall nearby if you wish, then return to your horse. Once the second hostile is eliminated, the guard post is captured. Note that night will likely fall as you proceed, affording greater cover while simultaneously reducing your own ability to see. Carefully approach your next target from the rear and deal with him as before. Go prone then crawl across the road, moving behind the watchtower. Now it's time to deal with the second guard in the area. Before you leave the area, grab the Rough Diamond beneath the table alongside the derelict building nearby (a glinting marker indicates its location). Drag the guard over then follow the prompt to deposit the body inside.
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Pick up the solider and locate the portable toilet directly behind you. Note that interrogation won't work on non-English-speaking guards unless you have access to a translator.įor now, knock the guard out then prepare to hide the body. From here, you can either interrogate, knock out or kill your opponent. When you're ready to bring down the guard, sneak in close, exit your prone stance and follow the prompt to grab him from behind. If you're spotted at any point (and wish to avoid combat), you can take cover behind obstacles and re-activate Stealth Mode.
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To activate it, go prone, lie still and hit the indicated button. Carefully approach the smoking guard from behind.Īs you do, you'll be briefed on using Stealth Mode - the state in which you're least noticeable to enemies. Dismount your horse and work your way around the nearby rocks to the left, adopting a prone position as you go. Next, you need to bring both guards down without being spotted. Do the same to the second hostile behind the watchtower on the right-hand side of the road. Zoom in and centre on him to mark him as a target (this also works on prisoners and vehicles) then dismount your horse. There's a solider smoking on the left-hand side of the road. Come to a halt, activate your binoculars and begin scouring the area. Note that you can also avoid prying enemy eyes by slipping down to the left or right-hand side of the saddle.Ĭontinue along the dirt track and, shortly, you'll be alerted to a soviet guard post nearby.
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By the time you're done, you should know how to gallop, as well as aim your weapon, reload and activate your binoculars while on horseback. With Kaz's sunglasses in your possession, begin working your way toward the village in the distance.Īs you go, you'll be introduced to the basics of horse riding. Your first task is to investigate the village you just highlighted and uncover more intel on Miller's whereabouts. Finally, set a waypoint marker as directed. Next, follow the prompts to place an intel support call. Locate the village in the distance (either by following Ocelot's instructions or by identifying the glinting lens flare) then zoom on in. He can be found somewhere in the Da Ghwandai Khar region - as highlighted on your map.Ĭlose your iDroid, then activate your binoculars. Your main objective in this mission is to locate and rescue Kazuhira Miller. Watch on YouTube Phantom Limbs: Miller locationĪs the desert stretches out before you, follow the prompts to activate your iDroid.